Substance Painter Live Link ( Marmoset, Cinema 4D, 3DS Max, Maya, Modo, Blender, Houdini)

Substance Painter Live Link ( Marmoset, Cinema 4D, 3DS Max, Maya, Modo, Blender, Houdini)

Substance Painter Live Link ( Marmoset, Cinema 4D, 3DS Max, Maya, Modo, Blender, Houdini)

This is the full version of the Live Link connection between Substance Painter and multiple DCC’s

It works with Marmoset Toolbag 3, Cinema 4D, 3DS Max, Maya, Blender, Modo and Houdini so far, but i’ll keep adding other platforms

It is compatible with Mac and Windows (Linux coming soon…)

If you are thinking about getting this plugin illegally way please consider this first:

1) I’m a single developer so piracy really impacts me directly and that hurts the possibility to afford buying the software licenses I need to keep the plugin updated, also it reduces my ability to add new features.

2)Please read the “You really cannot afford it?” section in this webpage. Why bother getting the software illegally if there are ways to get it legally. I’m trying help everyone I can to get the plugin.

Install & Use

You can find the instructions in the zip or in my youtube channel

This plugin was built with:

  • SP 2017+ (pbr-metal-rough)
  • Blender 2.79+ (Cycles,Eevee)
  • Maya 2017+(Redshift, Arnold, Vray, Renderman,Octane)
  • Houdini 16.5+ (Redshift,Arnold,Renderman,Mantra,Octane)
  • 3DS Max 2017+ (Redshift,Arnold,Corona,Vray,Octane)
  • Modo (Standard mat,Unity mat, Unreal mat,Vray)
  • Cinema 4D R17+(Arnold, Redshift,Octane 3.08)
  • Marmoset Toolbag 3.04

Features:

  • All file formats from SP
  • Packed or non Packed textures in shaders
  • UDIMS
  • Integration with 6 3D Programs: Blender,Maya, Houdini, Cinema 4D, 3DS Max and Modo
  • Integration with 9 renderers: Cycles, Evee, Arnold, Redshift, Corona, Renderman, Modo, VRay, Octane
  • Support of Opacity and Emissive maps + PBR Metal Roughness maps

Roadmap:

  • Linux compatibility
  • +more

Known limitations:

  • 3DS Max only works with the Slate Material editor
  • You need to have an Arnold version that supports the surface shader
  • 3DS Max corona doesn’t support UDIMS
  • 3DS Max Arnold won’t update automatically the shader textures if you are using UDIMs (Arnold in 3ds max known limitation)
  • Some antivirus may detect the exe files as false positive threats, the exe files are only a way to simplify the usage, otherwise you would require to install some extra libraries depending on your computer.
  • You need to use the Octane version 3.08 stable or higher, since the implementation changed a lot
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