Udemy – VFX 101: Learn Adobe After Effects / PFTrack / 3ds Max

Udemy – VFX 101: Learn Adobe After Effects / PFTrack / 3ds Max

Udemy – VFX 101: Learn Adobe After Effects / PFTrack / 3ds Max

VFX 101: Learn Adobe After Effects / PFTrack / 3ds Max

Kickstart your career in VFX – No Film School and No Visual Effects Experience required!

Description

VFX 101: Learn Adobe After Effects / PFTrack / 3ds MaxKickstart your career in VFX – No Film School and No Visual Effects Experience required!

Have you ever wanted to do your own Visual Effects or maybe dream about working for a major VFX Studio in Hollywood? Well now you can learn all the basic skills to get you started! This course will give you the all building blocks that will allow you to start using Adobe After Effects, 3dsmax and also PFTrack to create your own amazing Visual Effects – Hollywood Style.

You will also get to use the amazing V-Ray Renderer for 3dsmax which is used widely in the Visual Effects industry as well as in the Gaming world!

What you will learn:

  • Autodesk 3dsmax
    • Creating Geometry
    • Subdivision Modeling
    • Animation and Keyframes
    • Texturing and the Material Editor
    • The Active-shade Renderer
    • The V-ray Renderer
    • MassFX Physics Engine
    • Lighting and Shadows
    • The Graph Editor
    • Importing 3D Models
    • How to use Tracking Data from PFTrack
    • Rendering
  • Adobe After Effects
    • After Effects Basics
    • Working with Layers
    • Applying Effects to Layers
    • Masks & Rotoscoping
    • Compositing
    • Animation and Keyframes
    • Color Grading
    • Chroma Keying
    • Tracking (2D and 3D)
    • and much more!!
  • PFTrack
    • User Track and Auto Track nodes
    • Solving the Camera
    • Orienting The Scene
    • Using Test Objects
    • Exporting Tracking Data to 3dsmax
    • and of-course much much more!

After each chapter you will do a very exciting mini project with me, to ensure that you understand everything that was covered in that specific lecture before we move on to the next.I will provide you with sample footage / graphics / 3d models and more, that we will use during this course.The total running time of this course is 4 Hours and 33 Minutes!!!

Get ready to begin your career in VFX right NOW!

Who this course is for:

  • This course is meant for anyone interested in creating their own VFX (Visual Effects and Motion Graphics) or anyone interested in learning 3dsmax, After Effects and PFTrack. You don’t need any experience, and NO FILMSCHOOL – I will go through everything from the basics to more advanced features. If you want a career in VFX then this is the place to start!
  • Anyone interested in learning Adobe After Effects
  • Anyone interested in learning 3dsmax
  • Anyone interested in learning PFTrack
  • Anyone interested in learning compositing and Visual Effects
  • Anyone interested in learning how to do motion graphics

Course content

  • Introduction
    • Introduction To VFX
    • Software Requirements (Trials and Free Student Versions)
  • 3dsmax
    • The 3dsmax User Interface
    • Working with Real World Scale
    • Creating Basic Geometry in 3dsmax
    • Move / Scale / Rotate / Clone
    • Using Helpers to Move and Rotate Objects
    • The Modify Panel
    • Subdivision Modeling
    • The V-Ray Renderer
    • Creating a Camera in 3dsmax
    • The Activeshade Renderer
    • The Material Editor
    • Lights and Shadows
    • Animation and Keyframes in 3dsmax
    • The Curve Editor
    • MassFX
    • Rendering an Image Sequence From 3dsmax
    • 3dsmax – Mini Project
  • After Effects
    • The After Effects User Interface
    • Working With Layers
    • Applying Effects in After Effects
    • Animation and Keyframes in After Effects
    • Masks & Rotoscoping
    • Track Motion in After Effects
    • The Camera Tracker in After Effects
    • Chroma Keying
    • Color Grading
    • Rendering
    • After Effects – Mini Project
  • The Final Project – PFTrack to 3dsmax (Part 1)
    • Introduction to PFTrack
    • Track The Scene Using UserTrack and AutoTrack
    • Orient Scene and Test Objects
    • Export Tracking Data to 3dsmax
    • Convert Footage to Image Sequence using After Effects
    • Import Tracking Data Into 3dsmax
    • Import Image Sequence Into 3dsmax Environment
    • Import and Position 3D Objects and Link Materials
    • Apply Animation to CG Objects
    • Add Lights to The Scene
    • Create a Shadow Catcher
    • Render Image Sequence From 3dsmax
  • The Final Project – Compositing (Part 2)
    • Bring Elements Into After Effects – Compositing
    • Match 3D Elements and Footage
    • Color Grade Your Final Project
    • Render Final Project From After Effects
  • Conclusion and Thank you
    • Conclusion and Thank You!