Still Life Academy – CGI Beverage with Martin Pitonak

Still Life Academy – CGI Beverage with Martin Pitonak

Still Life Academy – CGI Beverage with Martin Pitonak

As we continue exploring the many ways CGI (Computer Generated Images) can improve your photography workflow. We do this by focusing on improving your CGI photography skills while sharing the mindset behind the composition for this particular type of product. In this advanced tutorial, you’ll learn how to model glass bottles in 3D using Blender.

How to work with labels and effectively wrap them around bottles. You will be introduced to alpha channels in blender texturing with transparent *.png file. We will spend time working on glass texture using high mapping in experimental mode of Blender. How to approach the composition for a pleasant visual appeal that suits the different audiences and marketing channels.

You will learn how to build the body of the bottle using a low-poly modelling method and specific approach to get the glass look and bounce light as a real one and we will also get in detail on how to use black-and-white images randomly displace the model, to give it a random surface.

You’ll get introduced to a plugin that will save you time and get you pro-grade results. By taking advantage of the standard, built-in tools Blender offers and combining them with real-life studio lighting experience.

I will show you how I create virtual scenes, how I create a diffused light in a Blender and special type of emitting material that simulated product photography lighting technique, that is common only among skilled product photographers.